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Background music is delivering the atmosphere really good. The soundFx in comparison sound a little too harsh for my taste. As another comment was already mentioning, the character looking in the direction of the mouse cursor is kind of unintuitive. But other than that there were a lot of parts I liked: the embedded tutorial, the progressing story, the speed of the game - these are all well done!

Fun game! I think you use the different tools the players gets in interesting ways. You feel like you don't have that much to work with but after a while you get the hang of how to use them strategically when fighting!

It's sometimes a bit difficult to spot the difference between the background elements and the floors/walls and especially at the end the game got quite dark, but maybe it was also because of my monitor. 

Thank you for your feedback on the game, I'm glad my idea is working)

About the background and walls, yes, this problem is not only yours, and it should be fixed, but thanks for telling me about it!

I understand, it's a game jam after all, so the time constraint it part of the deal! :) 

This was fun! 

I like that his view follows the mouse as it moves -- Though it did weird me out a bit at the start because it made him run odd when he was running away from the mouse pointer. The little details, such as reflections on the tanks in the lab when he shot were great. :)

Thank you so much, I'm glad you enjoyed my game!😊